Category Archives: Digital Games

Workshop: By Dan Csontos: How to publish in top ranked scientific journals

40 participants at Dr. Dan Csontos’ Workshop, PhD-students, and PhDs, all enthusiastic. Good discussions on how to get your paper through the editor’s gate with elegantly formulated cover letters. If that does not work – appeal if necessary. Moreover we … Continue reading

Posted in ACT, At DSV, BPM and Enterprise Modeling, Consumer-oriented Mobile Services, Data and Text Mining, Digital Games, Digital Systems Security, E-government, Event, Health Informatics, ICT4D, IDEAL, Immersive Participation, Information Systems, Interaction Design, IT Management, IT Management, Knowledge and Communication, Language Technology, Risk and Decision Analysis, SAS, Service Science, SYSLAB, TEL, TEL and Collaboration | Comments Off on Workshop: By Dan Csontos: How to publish in top ranked scientific journals

2 papers accepted within 15 minutes!

A new personal record, received 2 paper accepts within 15 minutes yesterday. Paper 1 – accepted for presentation at The social side of gaming in Stuttgart in July. Social believable NPCs: a conceptual model and analysis of current NPC models … Continue reading

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Game seminar

Game research seminar – Anne Mette Thorhauge talks about The rules of the game – the rules of the player: The case of communication in computer games

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Licentiate seminar Magnus Johansson

The presence and meaning of social norms and rules in online games Or the hybridization of the normative system…

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