Category Archives: Digital Games

Workshop: By Dan Csontos: How to publish in top ranked scientific journals

40 participants at Dr. Dan Csontos’ Workshop, PhD-students, and PhDs, all enthusiastic. Good discussions on how to get your paper through the editor’s gate with elegantly formulated cover letters. If that does not work – appeal if necessary. Moreover we … Continue reading

Posted in ACT, BPM and Enterprise Modeling, Consumer-oriented Mobile Services, Digital Games, Digital Systems Security, E-government, Health Informatics, ICT4D, IDEAL, Immersive Participation, Information Systems, Interaction Design, IT Management, Knowledge and Communication, Risk and Decision Analysis, SAS, Service Science, SYSLAB, TEL, TEL and Collaboration | Tagged , , , | Comments Off on Workshop: By Dan Csontos: How to publish in top ranked scientific journals

2 papers accepted within 15 minutes!

A new personal record, received 2 paper accepts within 15 minutes yesterday. Paper 1 – accepted for presentation at The social side of gaming in Stuttgart in July. Social believable NPCs: a conceptual model and analysis of current NPC models … Continue reading

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Game seminar

Game research seminar – Anne Mette Thorhauge talks about The rules of the game – the rules of the player: The case of communication in computer games

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Licentiate seminar Magnus Johansson

The presence and meaning of social norms and rules in online games Or the hybridization of the normative system…

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