40 participants at Dr. Dan Csontos’ Workshop, PhD-students, and PhDs, all enthusiastic. Good discussions on how to get your paper through the editor’s gate with elegantly formulated cover letters. If that does not work – appeal if necessary. Moreover we discussed how to write informative titles, smart abstracts, and well structured papers and obtain the “flow” in the paper. As well as strategies for getting out mostly of the research and publish with high impacts and finally to get your paper understood by the reader.
2 papers accepted within 15 minutes!
A new personal record, received 2 paper accepts within 15 minutes yesterday.
Paper 1 – accepted for presentation at The social side of gaming in Stuttgart in July.
Social believable NPCs: a conceptual model and analysis of current NPC models – Harko Verhagen, Mirjam Eladhari, Magnus Johansson
Paper 2: accepted for presentation at 5th European Conference on Games Based Learning in Athens in October.
Model of Social Believable NPCs for Teacher Training – Harko Verhagen, Mirjam Eladhari, Magnus Johansson
Game seminar
Game research seminar – Anne Mette Thorhauge talks about The rules of the game – the rules of the player: The case of communication in computer games
Licentiate seminar Magnus Johansson
The presence and meaning of social norms and rules in
online games
Or the hybridization of the normative system…